Virtual reality simulators for dermatologic surgery: measuring their validity as a teaching tool.

D Berg, G Raugi, H Gladstone, J Berkley, S Weghorst, M Ganter, G Turkiyyah
Author Information
  1. D Berg: Division of Dermatology, University of Washington Medical Center, 1959 NE Pacific St., Seattle, WA 98195-6166, USA. danberg@u.washington.edu

Abstract

Surgical simulation is increasingly being considered for training, testing, and possibly credentialing in medicine and surgery. At the University of Washington we have been developing a virtual reality (VR) suturing simulator. In the course of development it must be realized that expensive new technologies should bear the burden of proof of their effectiveness and reliability before they are put into training programs. The purpose of this article is to define the concept of surgical skill and to discuss how it can be measured in the context of validating VR surgical simulators. Specific measures of validity and reliability are reviewed and discussed.

MeSH Term

Computer Simulation
Computer-Assisted Instruction
Dermatology
Educational Technology
General Surgery
Humans
Internship and Residency
User-Computer Interface

Word Cloud

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